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Tag: fragment shader

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  1. Wide line endcaps in a fragment shader?

    Started by bsabiston, 10-05-2017 12:16 PM
    • Replies: 4
    • Views: 222
    Last Post: 10-07-2017 03:43 PM
    by GClements  Go to last post
  2. gl_PointCoord examples would be great

    Started by OceanJeff40, 04-17-2017 09:34 AM
    fragment shader, gl_pointcoord
    • Replies: 6
    • Views: 1,277
    Last Post: 04-19-2017 07:53 PM
    by GClements  Go to last post
    • Replies: 0
    • Views: 1,748
    Last Post: 03-16-2015 06:18 AM
    by RobertCWebb  Go to last post
    • Replies: 0
    • Views: 1,939
    Last Post: 10-18-2014 04:42 AM
    by Silverlan  Go to last post
    • Replies: 3
    • Views: 3,367
    Last Post: 09-24-2014 02:03 PM
    by Silverlan  Go to last post
    • Replies: 6
    • Views: 4,075
    Last Post: 08-29-2014 10:36 AM
    by Silverlan  Go to last post
    • Replies: 2
    • Views: 5,077
    Last Post: 06-27-2014 04:27 PM
    by anouar  Go to last post
  3. eye coord to texture coord

    Started by driver, 04-16-2014 07:49 AM
    coordinate conversion, fragment shader
    • Replies: 1
    • Views: 2,062
    Last Post: 04-16-2014 12:23 PM
    by Brokenmind  Go to last post
  4. Abusing the depth buffer

    Started by WIld Sage, 02-03-2014 01:17 AM
    depth buffer, fragment shader
    • Replies: 5
    • Views: 4,956
    Last Post: 02-04-2014 12:33 PM
    by WIld Sage  Go to last post
  5. fragment shader hanging

    Started by driver, 09-18-2013 08:22 AM
    fragment shader
    • Replies: 1
    • Views: 2,668
    Last Post: 09-18-2013 10:11 AM
    by carsten neumann  Go to last post
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