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  1. Blit vs Render from texture

    Started by phil0stine, 01-17-2018 02:35 PM
    2 Pages
    1 2
    blitting, fbo, projection matrix
    • Replies: 11
    • Views: 1,372
    Last Post: 01-26-2018 06:38 PM
    by phil0stine  Go to last post
  2. Problem with glReadPixels using FBO

    Started by nimelord, 01-08-2018 11:57 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 2,387
    Last Post: 02-03-2018 01:53 PM
    by nimelord  Go to last post
  3. Output cubemap texture object as bitmap images

    Started by Hellice, 01-22-2017 02:26 AM
    cubemap, fbo, glgetteximage
    • Replies: 3
    • Views: 1,733
    Last Post: 01-27-2017 09:52 AM
    by Hellice  Go to last post
  4. Framebuffer problems

    Started by _NoName_, 09-05-2016 10:53 AM
    fbo, nvidia
    • Replies: 5
    • Views: 2,787
    Last Post: 09-12-2016 10:35 AM
    by Osbios  Go to last post
    • Replies: 3
    • Views: 3,772
    Last Post: 10-08-2015 07:11 AM
    by GClements  Go to last post
    • Replies: 3
    • Views: 3,031
    Last Post: 05-22-2015 04:00 AM
    by GClements  Go to last post
    • Replies: 8
    • Views: 6,994
    Last Post: 04-05-2015 05:48 AM
    by RobertBerg  Go to last post
  5. Trasnfer Data from FBO to PBO issues

    Started by JohnMarkem, 07-30-2014 01:50 PM
    fbo, vbo
    • Replies: 0
    • Views: 1,883
    Last Post: 07-30-2014 01:50 PM
    by JohnMarkem  Go to last post
  6. Writing out a FBO to image file issues

    Started by JohnMarkem, 07-30-2014 01:49 PM
    fbo, glreadpixels
    • Replies: 0
    • Views: 2,490
    Last Post: 07-30-2014 01:49 PM
    by JohnMarkem  Go to last post
    • Replies: 0
    • Views: 2,982
    Last Post: 06-12-2014 03:41 PM
    by James W. Walker  Go to last post
  7. FBO with NPOT textures on Opengl ES 2.0

    Started by sanchiski, 02-17-2014 07:30 AM
    fbo, npot, opengl es 2.0
    • Replies: 0
    • Views: 3,581
    Last Post: 02-17-2014 07:30 AM
    by sanchiski  Go to last post
    • Replies: 0
    • Views: 3,257
    Last Post: 02-17-2014 04:43 AM
    by sanchiski  Go to last post
  8. glViewport Local to FBO?

    Started by Kopelrativ, 11-08-2013 01:58 PM
    fbo, view port
    • Replies: 2
    • Views: 5,228
    Last Post: 11-09-2013 05:04 AM
    by Dan Bartlett  Go to last post
  9. How to render normals to texture via FBO?

    Started by Alphaomega86, 06-05-2013 07:09 AM
    • Replies: 6
    • Views: 8,258
    Last Post: 06-09-2013 07:53 AM
    by Alphaomega86  Go to last post
  10. Multiple Post Processing - FBO Bug?

    Started by Alphaomega86, 05-20-2013 12:43 PM
    • Replies: 3
    • Views: 6,846
    Last Post: 05-21-2013 02:55 AM
    by Alphaomega86  Go to last post
  11. FBO missing attachment issue

    Started by DmitryM, 04-29-2013 07:59 PM
    fbo, linux
    • Replies: 2
    • Views: 5,799
    Last Post: 04-30-2013 05:51 AM
    by DmitryM  Go to last post
  12. Blur the depth buffer

    Started by Kopelrativ, 02-12-2013 10:21 PM
    depth buffer, exponential shadow maps, fbo, gaussian blur
    • Replies: 5
    • Views: 7,316
    Last Post: 02-25-2013 07:26 PM
    by tonyo_au  Go to last post
    • Replies: 5
    • Views: 7,648
    Last Post: 02-07-2013 04:39 AM
    by Nowhere-01  Go to last post
  13. Problem with 2Dsampler

    Started by cookedbird, 01-16-2013 02:43 PM
    fbo, glsl, sampler, texture
    • Replies: 2
    • Views: 4,513
    Last Post: 01-16-2013 08:28 PM
    by cookedbird  Go to last post
    • Replies: 1
    • Views: 5,168
    Last Post: 09-05-2012 03:47 AM
    by Kastenfrosch2  Go to last post
    • Replies: 9
    • Views: 7,778
    Last Post: 07-03-2012 05:30 AM
    by Dark Photon  Go to last post
  14. Can't make texture works

    Started by agrum_, 05-05-2012 07:17 AM
    • Replies: 1
    • Views: 4,771
    Last Post: 05-05-2012 04:42 PM
    by agrum_  Go to last post
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