Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 1 of 1

Thread: how to make 3d texture mipmaps

  1. #1
    Newbie Newbie
    Join Date
    Jun 2018

    how to make 3d texture mipmaps

    Hello guys, I am using 3d texture to make terrain, so I can use blend on fixed pipeline, but I have a problem that mipmaps looks bad (cause 3d texture), you can clearly see the transition line and also on some materials, on example sand that has grass and rock near it, doesn't even show in distance when mipmaped. Is there anything I can do? Preferable at as much lower OpenGl version as possible.
    Last edited by Favkis Nexerade; 06-12-2018 at 09:50 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts