well I am going back to an asteroids like game. I am trying to get a space ship figure to rotate around a point and move up like in asteroids.
Code :
void Draw_Ship()
{
	glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
 
	glPushMatrix();
 
	glTranslatef(5.0f, 0.0f, 0.0f);
 
	glRotatef(angle, 0.0f, 0.0f, 1.0f);
 
	glTranslatef(0.0f, up, 0.0f);
 
	draw_ship();
 
	glPopMatrix();
 
	glPushMatrix();
 
	glTranslatef(-5.0f, 0.0f, 0.0f);
 
	glRotatef(angle_two, 0.0f, 0.0f, 1.0f);
 
	draw_ship_two();
 
	glPopMatrix();
 
	glutSwapBuffers();
}
here is the main code I am working on. let me know if you need more code.