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Thread: Latest OpenGL Windows Drivers for GeForce 6150SE to use with mrViewer?

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  1. #1
    Junior Member Newbie
    Join Date
    Sep 2013
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    Latest OpenGL Windows Drivers for GeForce 6150SE to use with mrViewer?

    Hi,

    Was able to find a eMachines EL1352-03 PC. Specs at https://www.newegg.com/Product/Produ...82E16883114085 which has GeForce 6150SE graphics.

    Did a quick search to check if even worth trying to drop in better graphics and seems not. "Which is the best graphics card to get for the pci express slot x16 version 1.0 guys? Please help me" http://www.tomshardware.com/answers/...sion-guys.html

    Then checked NVIDIA OpenGL Driver Support https://developer.nvidia.com/opengl-driver but did not find info for the GeForce 6150SE.

    Searched and found "Specs for the GeForce 6150SE by C.A. Rubino" https://itstillworks.com/specs-gefor...e-7579760.html "The 6150 SE provides full support for OpenGL 1.5 applications"

    Please tell me what the latest OpenGL version 6150 SE can support? and where I can download these drivers.

    Thanks

    Ken

  2. #2
    Senior Member OpenGL Pro
    Join Date
    Jan 2007
    Posts
    1,789
    GeForce 6150SE

    This belongs to the GeForce 6 series and so will never support any OpenGL version higher than 2.0 or 2.1. It's also an entry-level part and so will have incredibly poor performance with even the most basic rendering tasks.

  3. #3
    Junior Member Newbie
    Join Date
    Sep 2013
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    4
    mhagain,

    Thanks for the info! Looks like I am in the market for a new PC with new graphics card.

    Do you have any idea what hardware is necessary for mrViewer?

    Did a quick search concerning budget video cards and found "Best budget graphics card: Nvidia GeForce GTX 1050 Ti" https://www.pcgamer.com/best-graphics-card-deals-today/ and review "GEFORCE GTX 1050 TI REVIEW"
    By Jarred Walton November 03, 2016 https://www.pcgamer.com/gtx-1050-ti-review/

    Since this hardware is getting old am wondering if better to wait for the latest generation?

    Also is there an easy way to translate gaming to video editing performance?

    Ken

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