Error 1 error LNK2019: unresolved external symbol __imp__wglGetProcAddress@4 referenced in function “int (__stdcall*__stdcall WinGetProcAddress(char const *))(void)” (?WinGetProcAddress@@YGP6GHXZPBD@Z) C:\Users\epic\Desktop\OPENGL3DVISION\OGL-3DVision-Wrapper-master\src\gl_custom.obj OpenGL3DVision
Error 2 error LNK2001: unresolved external symbol __imp__wglGetProcAddress@4 C:\Users\epic\Desktop\OPENGL3DVISION\OGL-3DVision-Wrapper-master\src\wgl_custom.obj OpenGL3DVision
Error 3 error LNK1120: 1 unresolved externals C:\Users\Relican\Desktop\OPENGL3DVISION\OGL-3DVision-Wrapper-master\FPSInject_Template\Development\opengl32.dll OpenGL3DVision
These are the errors i am getting when i compile this source code “”“/ GitHub - helifax/OGL-3DVision-Wrapper: OpenGL Wrapper to enable 3D Vision Support under Windows / “”” Any Advice I am using what the source code readme calls for which is this
//================================================================================
BUILDING THE LIBRARY
Prerequisites:
Microsoft
Visual Studio 2013
NVAPI libraries.
DirectX Software Development Kit
For x64 build it requires “Intel C++ Compiler” (as Ms decided NOT to support emmbeded assembly into C/C++ code in x64)
//=================================================================================