Type Error when using opengl in python

I got an error that writes:
TypeError:must be int or slice,not VAO
In python while using opengl.
I am not sure which line causes the error. Just wanted to know what could have cause this.I know this is a python problem,not opengl,but I hope you can help me,because it contains opengl codes.

This isn’t really an OpenGL question, but your error suggests a problem indexing into a list or container in your app, where a VAO is provided instead of a valid index (or slice):

[ul]
[li]Python slice how-to, I know the Python slice but how can I use built-in slice object for it? [/li][/ul]
e.g. list[ vao ] instead of list[ 1 ] or list[ 0…2 ].