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Thread: Texture fillrate measurement

  1. #1
    Newbie Newbie
    Join Date
    Oct 2017
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    Texture fillrate measurement

    Hello to everyone! Is there any way to measure texture fillrate? I've read OpenGL FAQ 22 Performance. There are some guidelines on how to measure FPS, primitives or triangles per second, pixels per second. I need some software method to measure Texels per second. Target OpenGL implementations vary from OSMesa to proprietary drivers for graphics card. Thanks in advance.

  2. #2
    Senior Member OpenGL Lord
    Join Date
    May 2009
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    5,907
    Quote Originally Posted by Efelante View Post
    Hello to everyone! Is there any way to measure texture fillrate?
    Such a number is effectively meaningless for modern hardware. What you might consider "fillrate" relies on so many factors that it just isn't a meaningful statistic.

    Quote Originally Posted by Efelante View Post
    Which is "archived material" that is no longer current or reliable.

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