ever since i got Windows 10 i was unable to play minecraft and everytime i tried to play it ends up crashing.
its says it has something to do with opengl but i dont know
Here is error report:
-- Initialization --
Details:
Stacktrace:
at atn.d(SourceFile:598)
at net.minecraft.client.main.Main.main(SourceFile:101 )

-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_144, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 77979496 bytes (74 MB) / 125042688 bytes (119 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerform ance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1
LWJGL: 2.9.0
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null