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Thread: Combining two animation

  1. #1
    Newbie Newbie
    Join Date
    Aug 2016

    Combining two animation

    For each frame of animation we need to update the VBO. In games we can run. And we can run and shot in same time. How games are combine the animations?
    Last edited by antos1; 08-19-2016 at 02:10 PM.

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Do you have a skeletal animation system in-place? What's often done here is called animation track blending. For some good intro reading, check out Chapter 11 of Jason Gregory's Game Engine Architecture. Particularly the Animation Blending and Action State Machines sections. There's also software out there you can buy to help you and your artists generate these blends and drive them from the application.

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