Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: Trying to post

  1. #1
    Junior Member Newbie
    Join Date
    Mar 2014

    Trying to post

    I am Not allowed to post. To much restriction.

    "DirectX 11 and consoles support 128 textures at once, but the OpenGL rendering path (on Windows or Mac) is still limited to 13 textures per material. Shaders will fail to compile for GL if they exceed this limit."

    System would not allow me to post or explain my reasons, "POSTING DENIED"

    Please post to correct area Mr. V-man

    Why is this not fixed ? Please Keep up with the current requirements of the Gaming industry !

    Would someone please notify Mr. V-man.

    Thank you
    Last edited by arealperson; 12-03-2014 at 03:11 PM.

  2. #2
    Administrator Regular Contributor Khronos_webmaster's Avatar
    Join Date
    Apr 2007
    The only restriction as a new comer to the OpenGL forums, should be the ability to add links to your post. For what you did post, you will need to expand on what you are saying as it's not clear.
    Webmaster and

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts