Greetings all.
I am a beginner with OpenGL, so I will very much appreciate some help
I am using this project as a basis for the work I am trying to do. I suppose pasting all that code in the thread is not the best idea, but if needed I can do it.
I have a set of coordinates of satellites (in kilometers) that I will draw around the gluSphere (Earth). I have problems with rendering when I want to make the radius of the sphere equal to that of Earth in kilometers (6371 km), which I need to do if I want to use the satellite coordinates that I have. I don't see the "Earth" being drawn on the scene even when I try various translations with "glTranslatef(0.0f, 0.0f, -X)".
What do I need to change in code in order to be able to use "real" kilometeres for distance units in the simulation and see the Earth rendered properly ?
Thank you very much and kind regards,
T