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Thread: Finding euler angles from axis-angle representation

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2014

    Finding euler angles from axis-angle representation

    I have axis angle representation as follows: (ax, by, cz, theta). Now what are the corresponding euler angles?

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Depends on around which axes you define your euler angles and the order you apply these component rotations. There's no one convention.

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