Trying to get a BG Systems USB joystick working using GLUT
Hi, I have a 3-axis USB joystick from BG Systems that i am trying to get working with an OpenGL program, using GLUT. I know the Linux system is 'seeing' the joystick as there is another program working that uses GLFW, and it is responding to the joystick.
I've specified a joystick function using glutJoystickFunction(myjoystickfunction, 1/60.). Print statements in that function do not print at all, including when I call glutForceJoystickFunc().
Any ideas? Does that function not execute at all when/if GLUT doesn't detect the joystick?
Pick SDL 2.0.1 (or any newer).
GLUT is dead. Period.