Superbible 6th Ed. - sb6_d32.lib

Hey guys, just started working on the OpenGL Superbible 6th Ed. Like many other people I’ve had into an issue with the setup.
to Include Directories I added sb6code-master\include
to Library Directories I added sb6code-master\lib

However, on building I run into LNK1104: cannot open file ‘sb6_d32.lib’ After googling I found another post on the site from DreamCore, however my answer was not solved. The only other relevant find was the github itself, which is where I got sb6code-master.

[QUOTE=kyle.brechin;1259922]Hey guys, just started working on the OpenGL Superbible 6th Ed. Like many other people I’ve had into an issue with the setup.
to Include Directories I added sb6code-master\include
to Library Directories I added sb6code-master\lib

However, on building I run into LNK1104: cannot open file ‘sb6_d32.lib’ r.[/QUOTE] I don’t know what you’re talking about. The archive compiles and works perfectly fine on Windows which apparently you’re on since you’re linking against .lib files. Try using the provided VS solution file.