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Thread: How to smoothly connect a number of points

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2014

    How to smoothly connect a number of points

    Hello every body,

    I have uploaded a picture of a number of points to the following link:

    Hello every body,

    I need to connect the points smoothly, there should not be any sharp corners. Could any one tell me how that can be done?

    Thanks in advance.

  2. #2
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Websearch Bezier curves. If you're still using the ol' fixed-function pipeline, there's allegedly some Bezier and NURBS curve code in the GLU library (never used it myself). But if you're not, look for a library or roll your own.

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