What is the correct way to get the OpenGL version on an OpenGL core context?
I am using:
Code :int major = 0; int minor = 0; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor);
but both lines return an invalid enum error.
glGetIntegerv says that both tokens are allowed. What gives?
This is on Mac OS X 10.9, using a Nvidia 650M and a core context.