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Thread: Do GLSL structures any performance overhead?

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  1. #1
    Junior Member Newbie
    Join Date
    Jul 2013

    Question Do GLSL structures any performance overhead?

    Do GLSL varying structures any performance overhead? How they are implemented?
    Are the following snippets equivalent in the aspect of performance?

    out MyBlock
    out vec3 var0;
    out vec3 var1;
    out vec3 var2;
    } Out;
    struct MyStruct
    vec3 var0;
    vec3 var1;
    vec3 var2;
    out MyBlock
    MyStruct Out;

    Thanks in advance.
    Last edited by plasmacel; 01-19-2014 at 12:11 AM.

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