Fragment shader failed to compile with the following errors:
ERROR: 0:6: error(#132) Syntax error: "<" parse error
ERROR: error(#273) 1 compilation errors. No code generated
The weirdest problem is that I don't even have a < in my code.
I can't see what my problem is and I am using a tutorial at www.opengl-tutorials.com
Code :#version 410 core out vec3 color; void main(){ color = vec3(1, 0, 0); }