How to control graphic card settings via openGL

Hey,

I’ve (I think) one simple question, how can I enable/disable for example nvidida graphic card driver settings like “FXAA” with OpenGL calls?!
I just want to enable and disable different options in my application on the fly or at least after a restart of this application.

Is this possible?

Thanks for answers and best regards,
TheGreen

In general, no.

If a particular setting has options of “on, off, use application settings”, then when it’s set to “use application settings” you can typically change the behaviour via context-creation flags, glEnable, glHint, etc.

Oh okay, thanks for your answer, this helps a lot!

Then I have only to find out what the correct flags are :slight_smile: