How to control graphic card settings via openGL
I've (I think) one simple question, how can I enable/disable for example nvidida graphic card driver settings like "FXAA" with OpenGL calls?!
I just want to enable and disable different options in my application on the fly or at least after a restart of this application.
Is this possible?
Thanks for answers and best regards,
In general, no.
Originally Posted by TheGreen
If a particular setting has options of "on, off, use application settings", then when it's set to "use application settings" you can typically change the behaviour via context-creation flags, glEnable, glHint, etc.
Oh okay, thanks for your answer, this helps a lot!
Then I have only to find out what the correct flags are :-)