I just decided to start learning OpenGL and thus bought the newly released book OpenGL Superbible, 6th Edition. However I'm unable to setup the source code for visual studio.
The source code is available at "openglsuperbible . com / example-code"
I have added "sb6code/include/" to Property Pages -> VC++ Directories -> Include Directories, and "sb6code/lib" to Property Pages -> VC++ Directories -> Library Directories and also added "GLFW_d32.lib", "sb6_d32.lib", "zdll.lib" and "zlib.lib" to Property Pages -> Linker -> Input -> Additional Dependencies as well as added all the "include" files to the Project Directory and added them to the project through Add-> Existing Items.
When I build the project it complains about "glfw.h" is missing. I guess I also have to setup the GLFW library (also included in the source files) somehow but I have been unsuccessful with this (I get tons of compiler errors).
Any help would be greatly appreaciated.
Thanks in advance!