can every body help me?
when I create more display lists for example more than 200 list when I click in run
game before run exit from gl window
and when I use few lists its work Correctly
Does opengl have limitation about more than 200 lists
please help me?
I sure my objects are correct
every objects size is Range of 100kB in .obj format
No. OpenGL has no such limit in the number of DLs (in fact, there is, but it is pretty high - defined by max. integer number used for their IDs). Even if there is no space in video memory, OpenGL still works and swaps objects to/from video memory. I, personally, displayed scene with 64K DLs without any problem many years ago.
thanks alot for you
but I dont know what do I do for fix this wrong
in my opinion every things are ok
can I want you to write your display lists in your codes
for example write your code only from glint index=glGenLists(1000);
to glEndList();
They are my lists:
Glint index = glGenLists(91);
glNewList(index,GL_COMPILE);
…use object
glEndList();
…
glNewList(index+90,GL_COMPILE);
…use object
glEndList();
and then I use
Glint index2 = glGenLists(100);
glNewList(index2,GL_COMPILE);
…use object
glEndList();
…
glNewList(index2+99,GL_COMPILE);
…use object
glEndList();
Is this code correct ?
thank you
when I want run my program my windows give an error about visual memory
my graphic card is nVidia GeForce 7100 GS
Brand
GIGABYTE
Model
GV-NX71G512P8-RH
Interface
Interface
PCI Express x16
Chipset
Chipset Manufacturer
NVIDIA
GPU
GeForce 7100GS
Core Clock
350MHz
PixelPipelines
4
Memory
Effective Memory Clock
700MHz
Memory Size
512MB(128MB on Board)
Memory Interface
64-bit
Memory Type
GDDR2
3D API
DirectX
DirectX 9
OpenGL
OpenGL 2.0
Ports
D-SUB
1 x D-SUB
DVI
1 x DVI
TV-Out
HDTV / S-Video / Composite Out
VIVO
No
General
Tuner
None
RAMDAC
400 MHz
Max Resolution
2048 x 1536
RoHS Compliant
Yes
SLI Support
SLI Ready
Cooler
Fanless
Features
Features
Intellisample 4.0
UltraShadow II
TurboCache Technology
CineFX 3.0 Engine
nView Multi-Display Technology
Microsoft DirectX 9.0 Shader Model 3.0
PureVideo HD
Screen-Cooling
when i write glDeleteList and delete lists after create program work correctly
but if i dont use gldeletelist my program crashed