Need some nooby help with glew or glut .dll's VS-2012
Okay, so I've had this project on the shelf for quite a long time, mainly because I cant for the life of me figure out how exactly .dlls work, I have this short little game thing that I made using glew/glut, it worked fine with the .dlls installed in the system32 folder (and wow32 or whatever)(not sure if this was best way) but when I switched computers it stopped working, even with the .dlls in the same directory, Is there some sort of better integration with .dlls into the project folder??
anyways I wanna have a 64bit and a 32bit version of the application compiled could someone please help/walk me through the process?
swap to the static versions of the library you will have a lot less grief
What's the difference?
Originally Posted by tonyo_au