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Thread: co-ordinate system

  1. #1
    Newbie Newbie
    Join Date
    May 2013

    co-ordinate system

    I have drawn a co-orditnate system in my viewport.. everything is fine.. but when I switch my view( example from front view to top view), my X,Y and Z positions are not transforming properly..
    they are misplacing.
    I drawn those x,y,z letters with glbitmap(..)
    could anybody help me out..

  2. #2
    Senior Member OpenGL Pro
    Join Date
    Jan 2012
    Make sure you push the original prespective/view matrices and setup another set for rendering the x/y/z letters then restore the original matrices.

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