I searched and couldn't find anything on this topic.

I would like to use color picking to select mesh faces, however I would also like to select all faces, including faces that might be hidden behind those faces.

I understand that color picking only renders out solid colors, so it would be impossible to know if a face is hidden or not.

Is there anything that can be done to get color picking to select hidden faces?

I don't want to use ray-picking right now.