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Thread: Does GLES20 support multiple render targets?

  1. #1
    Intern Newbie
    Join Date
    Feb 2011
    New Zealand

    Does GLES20 support multiple render targets?

    Looking at the Android GLES20 SDK API there is only GL_COLOR_ATTACHMENT0 and no other attachment points. Does this mean GLES20 does not support MRT or that Android architecture GPUs do not? Also, does this mean deferred shading is not an option in GLES20 or do we hark back to fbo/rbo? Sorry to be asking GLES20 questions on the openGL forum but I don't know who else to pester.

  2. #2
    Senior Member OpenGL Lord
    Join Date
    May 2009
    ES 2.0 itself does not, though NVIDIA (for their implementations) implements an extension that does.

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