Hello folks,
Also, I am studying about virtual globe for programming because I am trying to write my own orbital flight simulator. I have a book called “3D Engine Design for Virtual Globe” but code are written in C# language. I want to learn how to write C++ program and shader program to generate rotating planet sphere/ellipsoid with planet map texture wrapping.
I googled for that and found some information but how about tutorial guides?
Thanks,
Tim