Hi,
I have a 2 questions. Maybe its havent nothing about openGL so I dont know.
How can I store bitmaps to enscrypted file format?
Can openGL load encrypted files?
Many games or programs coded in OpenGL has enscrypted file formats whitch they can store many bitmaps (or models) to one file and then can load it.
Mabye its question whitch is difficult to answer but I want how can it be.
Thanks for answer and sorry for my English.
Many games or programs coded in OpenGL has enscrypted file formats whitch they can store many bitmaps (or models) to one file and then can load it.
That isn’t “enscryption” or “encryption”. That’s just packing files together. A file is just data on the disk; whatever meaning it has is provided by the application using the data.
OpenGL cannot load encrypted files because OpenGL cannot load files. OpenGL is a rendering API, nothing more. It has functions to transfer pixel data to an image. But it doesn’t have functions to read data from disk. And OpenGL doesn’t have functions to read encrypted data that has been loaded into memory.
I think you’re rather confused as to what “encryption” is.