Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 3 of 3

Thread: Camera problem!

  1. #1
    Junior Member Newbie
    Join Date
    Feb 2013

    Camera problem!


    I am having problems with the yaw and pitch of my camera. If for example left is pressed then I decrease the yaw value which works, the camera rotates left to a certain point but then it doubles back on itself?

    Anyone had this problem before or know where i'm going wrong?

    Thanks in advance

    Hannah x

  2. #2
    Junior Member Newbie
    Join Date
    Feb 2013

  3. #3
    Senior Member OpenGL Guru Dark Photon's Avatar
    Join Date
    Oct 2004
    Dude, you didn't even give us an hour. Plus you didn't really provide much of any information. Even the legacy OpenGL functions don't take a yaw value. So what are you doing?

    But if by yaw you mean the usual heading orientation, then sure it doubles back on itself. Just like you standing up in a room, and spinning around an axis orthogonal to the ground running up through your spine.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts