I have a simple 3d model consisting of a plane with a background image, a torus, six cameras and 4 point light sources. The model is built in Blender and I want to export it and re-render it using OpenGL so that I am able to control extra camera intrinsic parameters (p.p.) for generating the scenes. If I export the model using .obj format, is OpenGL able to render the background image which is set to be the texture of the plane in Blender? Thanks