
Originally Posted by
Carmine
Opening two 'panels', as you call them is very easy in OpenGL. For example, it could be done using 2 windows, or 1 window divided into two viewports.
However, if you haven't done much programming and are not familiar with OpenGL, I'd suggest you use modeling or CAD software to solve your problem.
What do you mean by 'have the data'? What form is it in? Is it already in some modeling format such as .obj or .lwo? If so, you could probably bring it into 'Blender' (free). That would be easier than learning OpenGL.