Alternatives to GLEW / Is GLEW neccessary? [Solved]
I'm only trying to use GLEW because a lot of tutorial-makers are so fond of it, however since it constantly annoys me with linking-errors whenever I try to compile anything where GLEW is used, no matter what I do to fix it, I'm starting to get a bit sick of it.
Due to that I'm wondering wether GLEW is actually neccessary, or if there's any good alternatives to GLEW?
I wouldn't mind going a bit more low-level if neccessary, as long as I may still be able to achieve most things OpenGL.
Thanks in advance for any useful replies
Last edited by Areyan; 11-29-2012 at 04:46 AM.
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