Learning OpenGL though scala?
I want to improve my scala skills so I thought I would program a really simple 2d game. There are two "game engines" for scala out but they have a very little community and their future is unknown, so I thought I could so this by myself. I always wanted to learn openGL.
I know that there is JOGL which are basically bindings for java. And there is scalagl which a bindings for scala from JOGL. Would I be able to learn openGL without knowing c++ or would it be too different?