Greetings, need some help, ideas!

I am working on a project , building 3D pipeline models for the waterworks, it uses opengl, freeglut , glew. It is working excelent on many
computers including mine, have tested on older 32 bit XPs , 64 bit win 7s, but recently I came across a problem on some other. I didnt want to install visual studio 2008 on the problematic systems yet, but need a solution or advise.

Problem: The program starts and crashes when the pipelines are binded to the VBO.

(Since the number of pipes are up to 50000 , I use vertex arrays - one vertex array contains twohundred pipes , meaning few thousend vertices each. Generaly I have few dozen of the arrays depending on the total count of pipes to be drawn. I found out, this is the fastest way to use vertex arrays if you want to replace individual pipe positions some time)

I managed to find this problem with placing MessageBox stops into the code, and at the first rendering it crashes here, marked behind
the // comment sign:

void PPipelines::Render(){
if (vboVerticesID>0 )glDeleteBuffers(1,&vboVerticesID);
if (vboNormalsID>0 )glDeleteBuffers(1,&vboNormalsID);
if (vboColorsID>0 )glDeleteBuffers(1,&vboColorsID);

glGenBuffers(1, &vboVerticesID);
glBindBuffer( GL_ARRAY_BUFFER, vboVerticesID); // Crash here !!!
glBufferData( GL_ARRAY_BUFFER, vertices_vbo.size()*sizeof(GL_FLOAT), &vertices_vbo[0], GL_STATIC_DRAW);
glBindBuffer( GL_ARRAY_BUFFER, 0); // Bind The Buffer


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The problem arrises on the binding, now I have placed a safety line behind the calls:
g_fVBOSupported = IsExtensionSupported( "GL_ARB_vertex_buffer_object" );
and showed clearly the problem. When the crash appeared on some machines g_fVBOSupported was always false.
This means that the crash appeared obviosly because of the lack of VBO support.

And here is the paradox thing:

Test machine had an older but fair HD 2600 Radeon (supporting OGL 3.1) , 32 bit Windows XP and Win7 installed

1) GL_ARB_vertex_buffer_object is defined in OpenGl 2.0

2) The program was running excelent having XP in background.

3) Program crashed under win7, g_fVBOSupported returned false.

So the question remains, why it fails on win7. I tried reinstalling drivers, didnt help. What can I do to fix this ?