I am trying to build a 64 bit project with freeglut.
I built the freeglut from source with visual studio’s configuration setting to x64.
then I added the newly built freeglut.lib as source files to my VS project. However, when I built my project with x64 setup, a link error occures saying
cannot open file ‘glut32.lib’
Why does the glut32.lib happen to be here?