NVIDIA is proud to announce the immediate availability of OpenGL 4.3 beta drivers for Windows and Linux.
You will need any one of the following Fermi based GPU to get access to the full OpenGL 4.3 and GLSL 4.30 functionality:
• Quadro series: 6000, 600, 5000, 410, 4000, 400, 2000D, 2000
• GeForce 600 series: GTX 690, GTX 680, GTX 670, GT 645, GT 640, GT 630, GT 620, GT 610, 605
• GeForce 500 series: GTX 590, GTX 580, GTX 570, GTX 560 Ti, GTX 560 SE, GTX 560, GTX 555, GTX 550 Ti, GT 545, GT 530, GT 520, 510
• GeForce 400 series: GTX 480, GTX 470, GTX 465, GTX 460 v2, GTX 460 SE v2, GTX 460 SE, GTX 460, GTS 450, GT 440, GT 430, GT 420, 405
For OpenGL 3 capable hardware, these new extensions are provided:
• ARB_arrays_of_arrays
• ARB_clear_buffer_object
• ARB_copy_image
• ARB_ES3_compatibility
• ARB_explicit_uniform_location
• ARB_fragment_layer_viewport
• ARB_framebuffer_no_attachments
• ARB_internalformat_query2
• ARB_invalidate_subdata
• ARB_program_interface_query
• ARB_robust_buffer_access_behavior
• ARB_stencil_texturing
• ARB_texture_buffer_range
• ARB_texture_query_levels
• ARB_texture_storage_multisample
• ARB_texture_view
• ARB_vertex_attrib_binding
• KHR_debug
For OpenGL 4 capable hardware, these new extensions are provided:
• ARB_compute_shader
• ARB_multi_draw_indirect
• ARB_shader_image_size
• ARB_shader_storage_buffer_object
[i]The drivers and extension documentation can be downloaded from Page Not Found | NVIDIA