Unable to find an entry point named 'glGenFramebuffers' in DLL 'opengl32.dll'

I use OpenTK, VC# 2008 Express and get the following error when calling

GL.GenFramebuffer

and

GL.BindFramebuffer
"Unable to find an entry point named 'glGenFramebuffers' in DLL 'opengl32.dll'."

I have tried it on two different computers, one gaming comp with an Nvidia 8800GTX, and one mini-laptop with Mobile Intel(R) 945 Express Chipset Family (updating the drivers did not solve the problem).

Before switching to OpenTK i used Tao framework. I had an error in the same place, although the error with Tao was “NullReference”.

I had a friend run the same code on his computer, (VC# 2010) and he did not get any errors!

This is my first OpenGl application, and i haven’t got a clue on how to continue…

/Micke

glGenFramebuffers requires GL 3.0.
http://www.opengl.org/wiki/GLAPI/glGenFramebuffers

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