OpenGL Ext Suggestion_by Christopher_Harmason_Fragment Range Clamp(output pixels)

> headline: OpenGL Extension Suggestion_by Christopher_Harmason_Fragment Range Clamp(might have equivalent)
> url: http://www.opengl.org/
> body: OpenGL Extension Suggestion_by Christopher_Harmason_Fragment Range Clamp(might have equivalent) Clamps value range of pixel to a given gamma target, reducing the amount of memory needed to transfer that pixel(along the lines of compressed frame buffer formats)
>It’s possible this is a redundant concept that’s implemented, I’m double checking