Noob question…can anyone please tell me how to do this without the idle function…
void idle(){
rY += 0.05;
}
glutidlefunction(idle);
i want to be able to rotate the camera continously while the display function is running but without the idle function.
thank you
void timer(int v) {
if (animate) {
rY2 += 0.05;
if (rY2 > 360.0) {
rY2 -= 360.0;
}
glutPostRedisplay();
}
glutTimerFunc(1000/FPS, timer, v);
}
then in your main instead of glutIdleFunction(idle)
just put glutTimerFunc(100, timer, 0);
declare FPS and set as 60 or anything you want…hope it helps