AMD scissor bug

The scissor tests has multiples problem on AMD involving glClearBuffer but also so reordering of the GL commands it seams.

I have a bug scissor test in this scenario:

glScissorIndexed(0, ScissorRectA);
glDraw*(A);

glScissorIndexed(0, ScissorRectB);
glDraw*(B);

glScissorIndexed(0, ScissorRectC);
glDraw*(C);

glDraw*(B) is actually rendered with glScissorIndexed(0, ScissorRectC) which make me fell that the drivers reorder the command in an inappropriate way.

To check this theory, I did the following test:


glScissorIndexed(0, ScissorRectA);
glDraw*(A);
glFinish();

glScissorIndexed(0, ScissorRectB);
glDraw*(B);
glFinish();

glScissorIndexed(0, ScissorRectC);
glDraw*(C);
glFinish();

Which fixed this issue even if my code really don’t need any glFinish.

It seems a bug in the driver. We will take a look at it soon.

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