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Thread: glFramebufferTextureFace ?

  1. #1
    Junior Member Newbie
    Join Date
    Dec 2010
    Posts
    12

    glFramebufferTextureFace ?

    Hello everybody,
    this man3 page ( http://www.opengl.org/sdk/docs/man3/...extureFace.xml ) talks about the function mentioned in the topic, glFramebufferTextureFace, but I found it neither in the spec nor in gl3.h. Does this function even exist? Isn't glFramebufferTexture2D meant to be used with cube map faces? If not, would somebody please be so kind to remove it from the man pages? Thanks
    On another note, the certificate used for https ( https://www.opengl.org/sdk/docs/man3...extureFace.xml ) seems to be outdated since almost a year.

  2. #2
    Senior Member OpenGL Lord
    Join Date
    May 2009
    Posts
    6,069

    Re: glFramebufferTextureFace ?

    You should submit a bug to the Khronos Bugzilla about this. glFramebufferTextureFace doesn't exist.

  3. #3
    Member Regular Contributor
    Join Date
    Oct 2010
    Location
    France
    Posts
    458

    Re: glFramebufferTextureFace ?

    glFramebufferTextureFace is a function extension of ARB_geometry_shader4.

    cf: http://www.opengl.org/registry/specs...ry_shader4.txt

  4. #4
    Junior Member Newbie
    Join Date
    Dec 2010
    Posts
    12

    Re: glFramebufferTextureFace ?


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