Maybe somebody can help me out. I am experimenting with glut and openGL where I have an animated camera with gluLookAt. Everything works fine but there is a flickering around the rendering objects. The glut window is configured as double buffered. In the display func glutSwapBuffers is called but there is still flickering in the animation I guess that I have a VSync problem.
I switched Vsync in the nvidia's panel on but no changes... Maybe I must manipulate the xorg.conf?