problem with glew

I am sorry by stupid question,

When I insert #include <GL/glew.h> my program is collapsed, not run, despite initialize glew.

I am working in Linux, I need use fragment shader, but it isn’t. As libraries that I used are: glut, GL and GLU, tray also with GLEW but not execute.

Any idea ?

Maybe you initialize glew and glut in the wrong order

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