water ripple

halo everyone… i need HELP here… i wana create water ripple effect by using c++ with openGL library… any sample source code for me?? and what step should i do first?? i totally no idea… thanks for u guys…

Emergency HELPPPPP!!! thanks for u guys…
or can give me any ideas?? like particle physic engine??
thanks…

Your broad question does not have much to do with OpenGL.
http://stackoverflow.com/questions/665076/how-to-implement-water-ripples

Then it will depend on the level of realism you want, realtime or not, droplets or not, …

i need to do water ripple by using particle system with C++ and openGL library … thanks…

Use code I linked above.
Draw heightfield as a list of quads.
Done.

Sorry, i din get what u means… izit the code form ‘OpenGL Project with Water Ripples (Source)’?? i cant get it… Really sorry for inconvenient…

If you looked around the sulaco.co.za site, you would have fixed the link yourself : http://www.sulaco.co.za/opengl_project_water_ripples.htm

Note this is almost 10 years old, but I hope it will help you anyway.

ok…ok… i download the code already, but not yet read…
Hopefulty it can help me… Zbuffer, thanks a lot for ur help…