Hi there,
We’re using a collada loader in openframeworks that uses OpenGL to draw the model. There’s a strange flickering when the model is smaller, but it looks fine when the model is bigger. Can anyone suggest why this might be happening?
Hi there,
We’re using a collada loader in openframeworks that uses OpenGL to draw the model. There’s a strange flickering when the model is smaller, but it looks fine when the model is bigger. Can anyone suggest why this might be happening?
nice video… looks like Z fighting to me.
you can set your near plane close to you geometry and far plane 1000 * nearPlanePos. See if this helps…
That seems to have done it! Thanks Aashish.