Hello!
I’ve made a car in *.obj files and got them loaded.
Car is going straight forward and backwards by
void SpecialKeyboardFunc (int key, int x, int y) {
radrot = (radrot + 15) % 360;
carx= carx+5;
break; ....
//& handing over the params "radrot" and "carx" to glTranslate and glRotate
Now I have the probleme with driving a nice turn?
I already created some steering-angle:
case GLUT_KEY_LEFT:
lenkung += 1;
if (lenkung > 35) lenkung =34;
I’d like to setup the steer angle before driving the turn.
-> Setup angle -> [Press UP for forward] -> now drive a nice turn.
I thank you in advance for every help!
—Tommy