Hi, I have a problem applying a texture to a sphere.
In the setup phase I do this:
Code :
	earth = gluNewQuadric();
	gluQuadricTexture( earth, GL_TRUE);
	earthTexture = LoadBitmap("data/EarthTexture.bmp");
And when I draw the I use this code
Code :
	    glEnable ( GL_TEXTURE_2D );
	    glBindTexture ( GL_TEXTURE_2D, earthTexture);
	    gluSphere( earth, 0.9, 36, 72);
	  glDisable ( GL_TEXTURE_2D );

But something goes wrong and I obtain this http://yfrog.com/14screenshot20091119at105j

What am I doing wrong?

If I try to move the sphere the result is getting even worst.