Is there such a thing as an OpenGL software driver that I could use in a virtual machine (VM)?
My goal is to develop OpenGL software using a VM. Performance is not critical for my debugging and verification. The video driver that ships with RHEL5.2 make for some very strange OpenGL display results. Unfortunately, installing the latest NVidia drivers is not an option in a virtual machine (VM) guest.
I have a Red Hat Enterprise Linux (RHEL) 5.2 virtual machine. There is no OpenGL hardware acceleration support in either VMware or Parallels when using Red Hat. Many OpenGl methods do not work properly, for example, displaying a 2-D bitmap as a texture appears rather mixed up.
That sounds like what I need. I tried mesa earlier today but my app that uses SDL still does not display the 2D bitmap as a texture correctly. Like it does on a physical machine with NVidia drivers.
I think I am missing something or I have not installed it properly. I am not sure if I need to recompile SDL or use different lib or include paths for mesa with my SDL app. It may still be using whatever OpenGL support was there originally. I will go back and try configure, make, and make install again. I am a Linux newbie and do not have a good grasp on installing and all the various paths libs can be installed in.