Quote Originally Posted by knackered
I swear to god, this would be the ideal time for nvidia to release their own rendering API, based on the promised object model (call it nvgl). I would start using it immediately. They did it with Cg, now do it with the actual API with Cg as its shader language.
Yeah that would be awesome. If they did I hope they release a C++ version of it. Because OpenGL needs a real C++ wrapper

Why didn't they just move the stuff they promised us in OpenGL 3.0 into a seperate dll/lib while stil keeping the other junk for those stupid CAD Developers